Home
Classes
AnimatedSprite
copy
reset
setAnchor
setSize
settings
spin
Circle
copy
reset
setAnchor
setSize
settings
spin
Container
add
addChild
addHitRegion
background
cloneChildren
on
on
removeChild
render
AnimationCore
add
create
multiAdd
play
stop
FillStyle
clone
fill
reset
ImageGraphics
cropRect
loadImage
SpriteBase
copy
reset
setAnchor
setSize
settings
spin
Graphics
arc
arcTo
clearCircle
clearRect
cropRect
drawRect
end
fill
loadImage
move
shadow
transparency
Map
applyTileset
checkCollisions
collideByExclusion
copy
fill
generateBlankMap
placeTile
placeTiles
render
reset
setAnchor
setSize
settings
spin
tileToWorldX
tileToWorldY
weightedRandomize
Physics
add
Point
clone
Rectangle
copy
render
reset
setAnchor
setSize
settings
spin
Sound
Sprite
checkCollisions
clone
copy
render
reset
rotation_render
setAnchor
setSize
settings
spin
SpriteSheet
copy
generateSheet
reset
setAnchor
setSize
settings
spin
Stage
addChild
render
Text
copy
render
reset
setAnchor
setSize
settings
spin
Texture
Namespaces
Pixel
keyboard
on
EXPORTS
resources
add
Sound
Pixel
~
Sound
TODO: SOUND ENGINE.
Constructor
new Sound
()
Source:
packages/sound/index.js
,
line 17
Create new sound element.